
Leaves Change and I Ruminate
September 30, 2005In many ways, this week made up for the less than lusterful week I had leading up to my birthday. Last Friday, my Sims 2: Nightlife review was okay-ly accepted. Sunday night’s dinner was quite lovely, and I got some much appreciated presents from Katie’s family. Monday and Tuesday we enjoyed the whole “not doing stuff” thing that we haven’t had as many opportunities to do as we’d like lately.
Wednesday’s Poker night didn’t go as well as I would have liked, a nice accompaniment to the acceptance I got for my review of Burnout: Revenge. It’s funny, though. My frustrations with that review led to some cogitating about my writing style, and I tried a more loose tone in a piece on We Love Katamari. Yesterday and today, despite a lot of working, were pretty damn nice.
My life isn’t exciting. Wake up, have some breakfast, check in on the internets, put up some games story, play some games, read, write, sleep, repeat. I like it an awful lot, though. The last few days have been heightened appreciably by the weather, which has finally, finally, dropped down to balmy temperatures. I love the fall. The wind is brisk, the air is cool, and everything feels like possibilities.
Tonight we’ve been brushing up on the shenanigans of the crew of a certain Firefly class cargo ship, as tomorrow we’re going to go watch them in a full-length feature film. My goodness Joss Whedon makes good stories. Sunday, we’re going to be doing a lot of dungeon crawling. We’re starting at 2 and going for something like eight hours, with breaks only for foodstuffs. James Jacobs does good stories too.
A lot of the late year plans have been starting to come together, now that the mountain that was our wedding has been scaled. Looks like I’ll be going to Texas at the end of October, breaking my twenty-five year streak of not having ever done that. It’s for a good cause, though. The Austin Game Conference is the MMOG development conference to check out if you’re into such things. At least, that’s the plan. Later that weekend will be the annual Halloween party, so boo on that. The Whately game (the last one for a while apparently) session that I’ll be attending is going to be on November 5th … the month in which the Xbox 360 launches. Interesting times indeed.
My revelation (such as it is) about my writing is simply that, for the most part I have the actual writing down. I need to put more of me into my writing. I tried to do that with Katamari, and I think it went alright. Thiscoming week will be reviews for Dragonshard and Ultimate Spider-Man.
The Halloween issue of Dragon is chok-a-block with dead thing, squirmy things, and things that would best be left dead. Unfortunately, the dead walk especially vigorously in October.
Back to pen and paper gaming. October’s dungeon is an interesting contrast of old and new. Dungeoncrafting has changed a lot since the early days of D&D, but every now and again a dungeon shows up in print that harkens back to the simpler days of hacking and slashing. This issue has not one, but two dungeons that have a retro feel.
I am 25 today. I was born a quarter century ago, and today is my golden birthday. Gold is hardly what the weather is like, for the record. It’s been raining since I woke up this morning, and it shows no signs of abating anytime soon. Which, of course, is fine by me. :)
I’ve mentioned before that EGM is probably my favorite of the videogaming periodicals that I receive, and October’s Issue is a perfect example of why I feel that way. Aside from a kickass cover, the issue covers some great games and puts down some interesting opinions in a well-written fashion.
Ahh…Game Developer. My monthly periodical that makes me feel dumb. Luckily, this one is kind of short because it’s a special “Mobile” issue of the magazine. There’s less article for me to feel dumb through. Mobile gaming has been a quickly expanding business the last few years, as phones gain in sheer computational power and graphical capability. Pretty much every movie that comes out gets a mobile tie-in now, and now more respectable developers are taking a look at the mobile market.
Back to the grind on the games page today, and this week overall. This is going to be a very busy fall and winter for me, with lots of worthwhile releases to look at and this little thing called the Xbox 360 to take a look at. Last Friday I put up an 
